IT-SNAPS multi-user implementation utilizing NVIDIA's compute-unified device architecture and Java XML Web Services

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Title: IT-SNAPS multi-user implementation utilizing NVIDIA's compute-unified device architecture and Java XML Web Services
Author: Bryant, Benjamin
Abstract: This thesis describes a multi -user implementation of the Interactive Texture -Snapping System (IT -SNAPS ) as a Java XML web service . The system uses a Java applet as the client interface , while the server side is composed of Java , C , and compiled Matlab code . NVIDIA’s Compute Unified Device Architecture (CUDA ) is also used on the server , and is capable of managing one or more graphics processing units (GPUs ) . The server creates and stores data within the GPU (s ) , pushing most of the workload onto them to reduce processing times , and increases the number of potential users per server . This thesis discusses the hardware , software , and concepts used in its creation .
URI: http : / /hdl .handle .net /2346 /45262
Date: 2012-05

Citation

IT-SNAPS multi-user implementation utilizing NVIDIA's compute-unified device architecture and Java XML Web Services. Master's thesis, Texas Tech University. Available electronically from http : / /hdl .handle .net /2346 /45262 .

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