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Abstract:
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The range camera in Microsoft's Kinect , intended for the Xbox 360 gaming console , offers a powerful alternative to the many standard sensors used in robotics for gathering spatial information about a robot’s surroundings . The recently -released Kinect is the first commercially available product to provide depth data of its resolution and accuracy with a price tag within reach of many robotics projects .
The work described in this paper explores the feasibility of using this sensor by developing a robot that relies solely on the Kinect for sensory data . This robot successfully performs standard navigational procedures , demonstrating the possibility of integrating spatial information from the Kinect into a real -time robotics application . This paper documents the techniques used to integrate the Kinect into the system , highlighting the key benefits and limitations of the sensor . |