Making a case for the learning game : if everyone plays, everyone wins

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Title: Making a case for the learning game : if everyone plays, everyone wins
Author: Floyd, Joel Eugene
Abstract: This is a description of and rationale for The Learning Game , a cross platform Web application that will act as a portal into an online social network built around education . The application provides a space for users to create , share , modify , translate , and play online multiplayer educational games and simulations . Upon launch language learning will be the focus (specifically Mandarin Chinese and English initially ) , but The Learning Game is designed to expand to potentially any subject through user created content and regular updating of the application itself . This paper establishes a need for education reform by discussing the costs and shortcomings of existing systems of formal education , and then offers a theoretical background for key characteristics of The Learning Game based on research in education and second language acquisition . A case is made for its potential growth and success , important considerations are laid out , and finally a description of the interface , key features , and initial content is given with further considerations that must be kept in mind during development .
URI: http : / /hdl .handle .net /2152 /ETD -UT -2011 -05 -2900
Date: 2011-07-22

Citation

Making a case for the learning game : if everyone plays, everyone wins. Master's thesis, University of Texas at Austin. Available electronically from http : / /hdl .handle .net /2152 /ETD -UT -2011 -05 -2900 .

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