A framework for digital watercolor

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Title: A framework for digital watercolor
Author: O'Brien, Patrick Michael
Abstract: This research develops an extendible framework for reproducing watercolor in a digital environment , with a focus on interactivity using the GPU . The framework uses the lattice Boltzmann method , a relatively new approach to fluid dynamics , and the Kubelka -Munk reflectance model to capture the optical properties of watercolor . The work is demonstrated through several paintings produced using the system .
URI: http : / /hdl .handle .net /1969 .1 /86068
Date: 2008-10-10


A framework for digital watercolor. Available electronically from http : / /hdl .handle .net /1969 .1 /86068 .

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