Video sculpture:spatio-temporal warping

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Title: Video sculpture:spatio-temporal warping
Author: Groves, Jeff David
Abstract: In this thesis the concept behind our notion of video sculpture is to imagine an image sequence or movie as a three dimensional volume . We then also imagine that there is a frameset that traverses the image sequence to give us what we commonly think of as a video or movie . In the ordinary sense this frameset moves through an image sequence in a completely timeparallel linear fashion . In video sculpture , we free the frameset from these bounds so that we can sample space and time in completely unorthodox ways . We can view the whenwhere in previously unforeseen perspectives . Slices of the video environment can simultaneously reveal both past and future actions within a single frame . Building on this free representation of video spacetime , we then wrest the frame once more from the present constraints of topography and /or topology . The frame can bend and twist and jump and dive . The view of a fading quadratic surface cutting through two scenes makes for a beautiful curtain transition . We present a framework and an implementation for modeling the frame as it passes through the image sequence volume object .
URI: http : / /hdl .handle .net /1969 .1 /508
Date: 2004-09-30

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Video sculpture:spatio-temporal warping. Available electronically from http : / /hdl .handle .net /1969 .1 /508 .

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