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Description:
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Futurist Sculpting is a collection of techniques for representing dynamic motion in a
static three -dimensional model . These techniques allow digital artists to use animation
as a new modeling tool . The idea of Futurist Sculpting is inspired by the works of
the Italian Futurist artists and it aims to achieve the same goal as the one described
by Umberto Boccioni , â  to find a form that would be like a remembered motion ,
the product of time but permanent in space .â  However , Futurist Sculpting extends
Boccioniâ  s idea to the new medium of 3D animation and modeling , introducing the
techniques of Motion Snapshot , Surface Differentiation , and Motion Elasticity . Motion
Snapshot has evolved from the idea that multiple key poses captured at different
stages of motion can successfully portray the idea of movement . Surface Differentiation
was developed to remove redundancy of overlaping geometry introduced by
snapshots occuring with high spatial frequency . Exploded Snapshot creates a geometric
blur effect and extends application of Motion Snapshots to motion of deforming
objects . The Motion Elasticity technique stretches the object to represent a partial
volume through which it is moving . As a proof of concept all of the Futurist Sculpting
techniques were implemented in Maya . The techniques should be viewed as a set of
tools for the artists . The user can choose any one of them to apply to any animation ,
but he needs to understand their applications and limitations too . |